Good Game Design - Gone Home: Silent Storytelling
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Beschreibung
Almost all games have a story, but there's different ways for it to be told. Gone Home teaches the player its story through gameplay rather than cutscenes or dialogue boxes.
Good Game Design is a series where we look at different principles of what makes games great! Sometimes it's nice to appreciate the finer parts of gaming out there.
Royalty-free music by Incompetech.com
Intro song by AdhesiveWombat - http://adhesivewombat.bandcamp.com/album/marsupial-madness
I am snomaN, and I like to play games! Please subscribe and we'll have a good time.
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Good Game Design is a series where we look at different principles of what makes games great! Sometimes it's nice to appreciate the finer parts of gaming out there.
Royalty-free music by Incompetech.com
Intro song by AdhesiveWombat - http://adhesivewombat.bandcamp.com/album/marsupial-madness
I am snomaN, and I like to play games! Please subscribe and we'll have a good time.
Subscribe: http://www.youtube.com/user/snomangaming?sub_confirmation=1
Twitch: http://www.twitch.tv/snomangaming
Twitter: http://www.twitter.com/snomangaming
Facebook: http://www.facebook.com/snomangaming
