Good Game Design - Gone Home: Silent Storytelling

Snoman Gaming 15. Januar 2015 3 Aufrufe
YouTube-Video

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Beschreibung

Almost all games have a story, but there's different ways for it to be told. Gone Home teaches the player its story through gameplay rather than cutscenes or dialogue boxes.

Good Game Design is a series where we look at different principles of what makes games great! Sometimes it's nice to appreciate the finer parts of gaming out there.

Royalty-free music by Incompetech.com
Intro song by AdhesiveWombat - http://adhesivewombat.bandcamp.com/album/marsupial-madness

I am snomaN, and I like to play games! Please subscribe and we'll have a good time.


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