Battlefield 2042 Portal Gameplay Trailer

132 Aufrufe
Published
Battlefield 2042 is an upcoming first-person shooter video game developed by DICE and published by Electronic Arts. It is the seventeenth installment in the Battlefield series and the successor to 2018's Battlefield V. The game is scheduled to be released on October 22, 2021 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and Series S. #short #battlefield2042 #battlefieldportal

Subscribe : https://www.youtube.com/channel/UCtYgk6TRf7Vb3icJy6VzScQ?sub_confirmation=1

Similar to its predecessors, Battlefield 2042 is a multiplayer-focused first-person shooter. As the game is set in the near future, it features futuristic weapons and gadgets like deployable turrets and drones, as well as vehicles that players can commandeer. Players can now request a vehicle air-drop to any location. The game also introduces a new "Plus" system which allows players to customize their weapons on the spot. The class system was significantly overhauled. Players can select to assume control of a specialist who falls under the four traditional Battlefield gameplay classes of Assault, Engineer, Medic and Recon. These characters can wield all the weapons and gadgets players have unlocked. Each of them also have their own unique skills and gadgets. For instance, one of the specialists is equipped with a wingsuit, while another is equipped with a healing pistol. The game will launch with 10 specialists. Levolution and destructive environments from Battlefield 4 will return, and extreme weather effects such as tornadoes and sandstorms which can lift players into a vortex and drastically reduce the visibility respectively will also be present in Battlefield 2042.

The game features three main gameplay modes. "All-Out Warfare" encompasses "Breakthrough" and "Conquest", two staple modes of the series. In Conquest, two teams combat against each other to capture control points; once control points in a sector are captured, the team will control said sector. In Breakthrough, one team must try to capture another team's control points, while another team must defend them. Both modes can be played with and against artificial intelligence. The PC, PS5, and Xbox Series X and Series S versions support 128 players, whereas the PS4 and Xbox One versions only support 64 players. Other modes included in the game are a cooperative multiplayer mode called Hazard Zone, and a community-driven platform called Battlefield Portal which is a custom level editor that is developed by Ripple Effect Studios (formerly DICE Los Angeles) and described as a "love letter to fans". Battlefield Portal allows players to create customized multiplayer modes and features select maps from past Battlefield games.

"Orbital", "Hourglass", "Kaleidoscope", "Manifest", "Discarded", "Breakaway", and "Revival" are seven maps that will be available in the game.

Battlefield 2042 will not have a single-player campaign. Instead, the story will be told through multiplayer gameplay. Decades of devastation caused by climate change (including the collapse of the European Union and subsequent climate refugees known as "No-Pats") come to a peak in 2040 when a Kessler syndrome event occurs, causing 70% of orbiting satellites to crash to Earth. The resulting global blackout causes tensions between the United States and Russia to skyrocket, with war breaking out by the year 2042.

The game is currently developed by series developer DICE in Sweden, with Ripple Effect Studios, EA Gothenburg, and Criterion Games assisting development. It has the largest development team ever for a Battlefield game, and Criterion had to put the production of the next Need for Speed game on hold in order to assist DICE. Unlike previous installments in the series, the game will not have a traditional single-player campaign. This allowed DICE to allocate more resources to develop the multiplayer portion, which was considered to be the studio's area of expertise. Instead, the story will be told through the specialists, which are named and fully-voiced characters who have their own story and perspective. The narrative was described as "evolving" as new operators and locations would be added to the game post-release. While the narrative of the game depicts a world ravaged by climate apocalypse, DICE added that the game was not a commentary on climate change and the team only chose this setting for "gameplay reasons".

As each match can now accommodate more players, the team had significantly expanded the size of the maps. However, instead of simply creating huge maps, the locations in the game were designed based on the idea of "clustering" in order to funnel players towards a particular direction where they can engage with other players. Daniel Berlin, the design director of the game, described the maps as "several smaller maps stitched together".
Kategorien
Corona Virus aktuelle Videos Gesundheits Tipps
Kommentare deaktiviert.