Heroes Rally (Tower Defense game)
- The game is still in "early access" -
Level 7 (again same bug as in the previous level)
No Life Lost
Normal Difficulty
RAW VIDEO
*** My thoughts.. ***
I wanted to do a "first impressions" video on this game (and I might still do) but until then I want to say that the game clearly is missing some important features like BUTTON MAPPING or any type of keybinds. Right now there are none. You have to point and drag.
There is no music except for one tune that keeps looping. The sound overall is barebone, a "ton" (20 reskins of the same character) of enemies shares the same sounds (actually just one sound... the death sound).
I encountered some bugs... one of them is "granting" a unit total invincibility, you just can't damage it. Another bug related to sound as the footsteps sometimes keeps playing in the background and all you can do to fix it is to exit de game.
The artstyle is clearly inspired by other TD games.. like all (except for the Bloons TD games) other TD games out there that try to emulate the look of KingdomRush. And of course.. you can't reinvent the wheel but still.. The first 3 heroes in ANY recent TD game that I played is the ever so generic: Paladin (usually male), Ranger (usually female and usually elf), and the Kael'has / Invoker copycat that I personally think that is the MOST copied mage in all gaming history across all types of games. Still 3 orbs, still same kind of outfit, still uses the same type of magic.. also an elf.
Oh... and the game seems to mimic a mobile game in terms of upgrade and rewards which is in my opinion kind of bad.
But despite all of that the game shows promise and could be above many mobile TD games IF they continue to develop the game. At first impression seeing how many levels are available... I fear for the worst.. as in my opinion the game in terms of the amount of levels available.. it's complete..
****************
#towerdefense #heroes #waves
- The game is still in "early access" -
Level 7 (again same bug as in the previous level)
No Life Lost
Normal Difficulty
RAW VIDEO
*** My thoughts.. ***
I wanted to do a "first impressions" video on this game (and I might still do) but until then I want to say that the game clearly is missing some important features like BUTTON MAPPING or any type of keybinds. Right now there are none. You have to point and drag.
There is no music except for one tune that keeps looping. The sound overall is barebone, a "ton" (20 reskins of the same character) of enemies shares the same sounds (actually just one sound... the death sound).
I encountered some bugs... one of them is "granting" a unit total invincibility, you just can't damage it. Another bug related to sound as the footsteps sometimes keeps playing in the background and all you can do to fix it is to exit de game.
The artstyle is clearly inspired by other TD games.. like all (except for the Bloons TD games) other TD games out there that try to emulate the look of KingdomRush. And of course.. you can't reinvent the wheel but still.. The first 3 heroes in ANY recent TD game that I played is the ever so generic: Paladin (usually male), Ranger (usually female and usually elf), and the Kael'has / Invoker copycat that I personally think that is the MOST copied mage in all gaming history across all types of games. Still 3 orbs, still same kind of outfit, still uses the same type of magic.. also an elf.
Oh... and the game seems to mimic a mobile game in terms of upgrade and rewards which is in my opinion kind of bad.
But despite all of that the game shows promise and could be above many mobile TD games IF they continue to develop the game. At first impression seeing how many levels are available... I fear for the worst.. as in my opinion the game in terms of the amount of levels available.. it's complete..
****************
#towerdefense #heroes #waves
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